Dismantling The Classic Gaming Console Into A Branded Life Service.

I am currently exploring new engagement strategies on video consoles. Since there hasn’t been anything similar done yet, there is also no category out there: Not on SONY’s PS3, nor on Microsofts XBOX. So, for now, let’s just call it branded “console” service apps.
My job is to play with the hardware platform and input technology, and come up with new user-interface and application concepts for it (despite engagement strategies and feature sets). I design and prototype apps to demo these ideas mostly using Mindmeister, AXURE and Photoshop.
A few things I became known for – internally – is to include pervasively direct-manipulation interfaces on the video console (where the user does his thing by moving and gesturing with meaningful objects, instead of relying on verb buttons and other indirect controls (kinda hard with that bulky, old school controller).
Here are some early, rough, colored wire frames of a digital delivering service. More to come within the next weeks.
Boot Screen

Guided Tour:

Dashboard:

Messaging:

Hidden menu modules foster interaction with content elements instead:

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